3D Modeling

This environment was created as part of a 3D Studio Max certification seminar. This still shows the lighting design and props for what is essentially a basement or speakeasy.

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Here is the same environment with the texture maps applied to the models.

 

This creature was designed for possible use in a game context.

 

Multiple stills show the model from various angles in a high resolution format.

 

This high resolution model would be used in the opening animation of the game. A lower resolution version would be used in the actual game.

 

A close-up of leg and joint details.

 

Yet another detail shot of the thorax and claw.

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