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This environment was created as part of a 3D Studio Max certification seminar. This still shows the lighting design and props for what is essentially a basement or speakeasy. |
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Here is the same environment with the texture maps applied to the models. |
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This creature was designed for possible use in a game context. |
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Multiple stills show the model from various angles in a high resolution format. |
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This high resolution model would be used in the opening animation of the game. A lower resolution version would be used in the actual game. |
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A close-up of leg and joint details. |
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